Feature: Some housekeeping activities should run independently of game time

In order to run housekeeping activities We'll implement a housekeeping callback So that time dilation does not impact them


Scenario: Housekeeping activities are not affected by dilation
Given a default gameclock
When dilation is varied
Then housekeeping is performed at a predetermined speed

Scenario: Housekeeping activities are not affected by update interval
Given a default gameclock
When update interval is varied
Then housekeeping is performed at a predetermined speed

Scenario: Housekeeping activities are not affected by draw interval
Given a default gameclock
When draw interval is varied
Then housekeeping is performed at a predetermined speed





